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Unity Engine

Unity Engine

OnBehaviourDelay(Playable, FrameData)

This function is called when the Playable play state is changed to PlayState.Delayed.
阅读时间1 分钟最后更新于 1 个月前

Definition

警告
Deprecated. OnBehaviourDelay is obsolete; use a custom ScriptPlayable to implement this feature
public virtual void OnBehaviourDelay(Playable playable, FrameData info)

Parameters

playable

The Playable that owns the current PlayableBehaviour.

A FrameData structure that contains information about the current frame context.