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Unity Engine

Unity Engine

executeData

The mutable state of the current DLSS object.
阅读时间1 分钟最后更新于 1 个月前

Definition

public ref DLSSCommandExecutionData executeData { get; }

Remarks

To change the results of DLSS, modify this state prior to calling GraphicsDevice.ExecuteDLSS.
Additional Resources: DLSSCommandExecutionData