executeData
The mutable state of the current DLSS object.
阅读时间1 分钟最后更新于 1 个月前
Definition
- Type: Property
- Namespace: UnityEngine.NVIDIA
- Assembly: UnityEngine.NVIDIAModule
public ref DLSSCommandExecutionData executeData { get; }
Remarks
To change the results of DLSS, modify this state prior to calling GraphicsDevice.ExecuteDLSS.
Additional Resources: DLSSCommandExecutionData