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Unity Engine

Unity Engine

HasVector

Checks if MaterialPropertyBlock has the Vector property with the given name or name ID. This also works with the Vector Array property. To set the property, use MaterialPropertyBlock.SetVector.
阅读时间1 分钟最后更新于 1 个月前

Definition

  • Type: Method
  • Namespace: UnityEngine
  • Assembly: UnityEngine.CoreModule

HasVector(string)

Checks if MaterialPropertyBlock has the Vector property with the given name or name ID. This also works with the Vector Array property. To set the property, use MaterialPropertyBlock.SetVector.
public bool HasVector(string name)

Parameters

name

The name of the property.

Returns

Type

Description

boolReturns true if MaterialPropertyBlock has this property.

Remarks

HasVector(int)

Checks if MaterialPropertyBlock has the Vector property with the given name or name ID. This also works with the Vector Array property. To set the property, use MaterialPropertyBlock.SetVector.
public bool HasVector(int nameID)

Parameters

nameID

The name ID of the property. Use Shader.PropertyToID to get this ID.

Returns

Type

Description

boolReturns true if MaterialPropertyBlock has this property.

Remarks