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Unity Engine

Unity Engine

Create<T>(T)

Create a GeometryHolder object with a specified geometric shape.
阅读时间1 分钟最后更新于 1 个月前

Definition

public static GeometryHolder Create<T>(T geometry) where T : struct, IGeometry

Parameters

geometry

T
The geometry to store in this GeometryHolder.

Returns

Type

Description

GeometryHolderReturns the GeometryHolder object with the geometric shape stored inside.

Remarks