breakAction
The action to take when the joint breaks the breakForce or breakTorque.
阅读时间1 分钟最后更新于 1 个月前
Definition
- Type: Property
- Namespace: UnityEngine
- Assembly: UnityEngine.Physics2DModule
public JointBreakAction2D breakAction { get; set; }
Remarks
A joint breaks when the force a joint exerts exceeds breakForce or when the torque a joint exerts exceeds breakTorque. The joint action happens after the call to Joint2D.OnJointBreak2D(Joint2D) has completed. If the breakAction is changed during the Joint2D.OnJointBreak2D(Joint2D) callback then that updated action happens.
Additional Resources: JointBreakAction2D.