Dispose()
Release all resources kept alive by On Demand Resources (ODR) request.
阅读时间1 分钟最后更新于 23 天前
Definition
- Type: Method
- Namespace: UnityEngine.iOS
- Assembly: UnityEngine.CoreModule
public void Dispose()
Remarks
OnDemandResourcesRequest will keep the on demand resource alive until either OnDemandResourcesRequest.Dispose is called or the request object is collected by the garbage collector, which is the equivalent of calling NSBundleResourceRequest.endAccessingResources class.