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Unity Engine

Unity Engine

RGBA_DXT5_SRGB

A four-component, block-compressed format (also known as BC3) where each 128-bit compressed texel block encodes a 4×4 rectangle of unsigned normalized RGBA texel data with the first 64 bits encoding alpha values followed by 64 bits encoding RGB values with sRGB nonlinear encoding.
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Definition

RGBA_DXT5_SRGB = 100