activeEditorGameViewTarget
Get the Editors active GameView display target.
阅读时间1 分钟最后更新于 1 个月前
Definition
- Type: Property
- Namespace: UnityEngine
- Assembly: UnityEngine.CoreModule
public static int activeEditorGameViewTarget { get; }
Remarks
Returns the last selected GameView's display target.
At runtime will return -1 as there is no GameView. To get the display index at runtime you can use Display.RelativeMouseAt and look at the z value.