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Unity Engine

Unity Engine

Dispose()

Clean up all memory used by the CullingGroup immediately.
阅读时间1 分钟最后更新于 1 个月前

Definition

  • Type: Method
  • Namespace: UnityEngine
  • Assembly: UnityEngine.CoreModule
public void Dispose()

Remarks

The CullingGroup can no longer be used after this method has been called.