文档

Unity Engine

Unity Engine

builtIn

The default provided ControlContext which is used and updated in tandem with Unity's built-in audio system.
阅读时间1 分钟最后更新于 1 个月前

Definition

public static ControlContext builtIn { get; }

Remarks

Referencing this instance guarantees that any changes and communication happen in atomic lockstep with the built in audio system, for deterministic audio results.