文档

Unity Engine

Unity Engine

UnbindAllSceneHandles(Animator)

Removes all PropertySceneHandles and TransformSceneHandles associated with the Animator instance. Use this method to manage the lifecycle of scene handles when the animated hierarchy changes.
阅读时间1 分钟最后更新于 1 个月前

Definition

public static void UnbindAllSceneHandles(this Animator animator)

Parameters

animator

The Animator instance that calls this method.