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Unity Engine

Unity Engine

IsVisible(Type)

Indicates whether a set of windows that might generate insets is currently visible on screen, regardless of whether they overlap with your application window.
阅读时间1 分钟最后更新于 1 个月前

Definition

public bool IsVisible(AndroidWindowInsets.Type type)

Parameters

type

Returns

Type

Description

bool

Remarks

This method allows you to check whether the system UI elements for the status and navigation bars are currently visible or hidden on the screen.
Additional Resources: Type

Examples

using UnityEngine;using UnityEngine.Android;public class Controller : MonoBehaviour{ public void Start() { var insets = AndroidApplication.currentWindowInsets; Debug.Log("NavigationBars: " + insets.IsVisible(AndroidWindowInsets.Type.NavigationBars)); Debug.Log("StatusBars: " + insets.IsVisible(AndroidWindowInsets.Type.StatusBars)); }}