Update()
To be called once per frame. The returned data structure's fields are populated with the latest available data, according to the supported AdaptivePerformanceSubsystemBase<TSubsystem, TSubsystemDescriptor, TProvider>.Capabilities.
阅读时间1 分钟最后更新于 1 个月前
Definition
- Type: Method
- Namespace: UnityEngine.AdaptivePerformance.Provider
- Assembly: UnityEngine.AdaptivePerformanceModule
public abstract PerformanceDataRecord Update()
Returns
Type | Description |
|---|---|
| PerformanceDataRecord | Data structure with the most recent performance data. |