PerformanceLevelControl
Control CPU or GPU performance levels of the device. Can be null if the subsystem does not support controlling CPU/GPU performance levels. Is null when the Feature.PerformanceLevelControl bit is not set in AdaptivePerformanceSubsystem.Capabilities. The returned reference does not change after startup.
阅读时间1 分钟最后更新于 1 个月前
Definition
- Type: Property
- Namespace: UnityEngine.AdaptivePerformance.Provider
- Assembly: UnityEngine.AdaptivePerformanceModule
public override IDevicePerformanceLevelControl PerformanceLevelControl { get; }