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Unity Engine

Unity Engine

Large

Indicates that the preview resolution should be higher than 256x256.
阅读时间1 分钟最后更新于 1 个月前

Definition

Large = 2048

Examples

static Texture2D FetchPreview(SearchItem item, SearchContext context, Vector2 size, FetchPreviewOptions options){ var obj = ObjectFromItem(item); if (obj == null) return item.thumbnail; var assetPath = SearchUtils.GetHierarchyAssetPath(obj, true); if (string.IsNullOrEmpty(assetPath)) return item.thumbnail; if (options.HasFlag(FetchPreviewOptions.Large)) { if (AssetPreview.GetAssetPreview(obj) is Texture2D tex) return tex; } return GetAssetPreviewFromPath(assetPath, size, options);}