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Unity Engine

Unity Engine

TryAddRenderingLayerName(string)

Add a new Layer to Rendering Layers in the Tags and Layers manager.
阅读时间1 分钟最后更新于 1 个月前

Definition

public static bool TryAddRenderingLayerName(string name)

Parameters

name

New name for the Rendering Layer.

Returns

Type

Description

boolReturns
true
if the change was successful.