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Unity Engine

Unity Engine

SetExpanded

Set a single TreeViewItem to be expanded or collapsed.
阅读时间1 分钟最后更新于 1 个月前

Definition

SetExpanded(T, bool)

Set a single TreeViewItem to be expanded or collapsed.
public bool SetExpanded(TIdentifier id, bool expanded)

Parameters

id

T
TreeViewItem ID.

expanded

True expands item. False collapses item.

Returns

Type

Description

boolTrue if item changed expanded state, false if item already had the
expanded
state.

SetExpanded(IList<T>)

Set the current expanded TreeViewItems of the TreeView. This will overwrite the previous expanded state.
public void SetExpanded(IList<TIdentifier> ids)

Parameters

List of item IDs that should be expanded.