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Unity Engine

Unity Engine

handlesCamera

The Camera to use when rendering EditorTool handles in this window.
阅读时间1 分钟最后更新于 1 个月前

Definition

Camera handlesCamera { get; }

Remarks

Implementors are responsible for creating, owning, and destroying this Camera. Depending on the overlays layout, the Editor Tools framework may modify the Camera.pixelRect of this camera at the start of the owner window's tool GUI loop and restore it at the end of it.