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Unity Engine

Unity Engine

GetGlobalUsageFromActiveScene(BuildTarget)

Gets information about the lighting and render settings in the active scene.
阅读时间1 分钟最后更新于 1 个月前

Definition

public static BuildUsageTagGlobal GetGlobalUsageFromActiveScene(BuildTarget target)

Parameters

The target platform.

Returns

Type

Description

BuildUsageTagGlobalAn object containing the lighting and fog settings for the active scene on the specified platform.

Remarks

For internal use only. See note on ContentBuildInterface.