文档

Unity Engine

Unity Engine

operator &(PhysicsMask, PhysicsMask)

Bitwise AND operator for PhysicsMask.
阅读时间1 分钟最后更新于 1 个月前

Definition

  • Type: Operator
  • Namespace: Unity.U2D.Physics
  • Assembly: UnityEngine.PhysicsCore2DModule
public static PhysicsMask operator &(PhysicsMask bitMaskA, PhysicsMask bitMaskB)

Parameters

bitMaskA

The first PhysicsMask to perform the operation with.

bitMaskB

The second PhysicsMask to perform the operation with.

Returns

Type

Description

PhysicsMaskThe bit-wise operation using both BitMasks.