Unity Engine documentationScript ReferenceUnity.U2D.PhysicsPhysicsFixedJointisOwnedGet if the joint is owned. See PhysicsJoint.SetOwner.阅读时间1 分钟最后更新于 1 个月前Definition Type: Property Namespace: Unity.U2D.Physics Assembly: UnityEngine.PhysicsCore2DModule public bool isOwned { get; }