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Unity Engine

Unity Engine

operator ==

Returns the result of a componentwise equality operation on two int3 vectors.
阅读时间1 分钟最后更新于 1 个月前

Definition

  • Type: Operator
  • Namespace: Unity.Mathematics
  • Assembly: UnityEngine.MathematicsModule

operator ==(int3, int3)

Returns the result of a componentwise equality operation on two int3 vectors.
public static bool3 operator ==(int3 lhs, int3 rhs)

Parameters

lhs

Left hand side int3 to use to compute componentwise equality.

rhs

Right hand side int3 to use to compute componentwise equality.

Returns

Type

Description

bool3bool3 result of the componentwise equality.

operator ==(int3, int)

Returns the result of a componentwise equality operation on an int3 vector and an int value.
public static bool3 operator ==(int3 lhs, int rhs)

Parameters

lhs

Left hand side int3 to use to compute componentwise equality.

rhs

Right hand side int to use to compute componentwise equality.

Returns

Type

Description

bool3bool3 result of the componentwise equality.

operator ==(int, int3)

Returns the result of a componentwise equality operation on an int value and an int3 vector.
public static bool3 operator ==(int lhs, int3 rhs)

Parameters

lhs

Left hand side int to use to compute componentwise equality.

rhs

Right hand side int3 to use to compute componentwise equality.

Returns

Type

Description

bool3bool3 result of the componentwise equality.