文档

Unity Engine

Unity Engine

SetIntegrationTimeMS(float)

Sets the target duration allowed per frame to integrate loading or unloading objects, in milliseconds.
阅读时间1 分钟最后更新于 1 个月前

Definition

  • Type: Method
  • Namespace: Unity.Loading
  • Assembly: UnityEngine.ContentLoadModule
public static void SetIntegrationTimeMS(float integrationTimeMS)

Parameters

integrationTimeMS