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Unity Engine

Unity Engine

Delayed()

Configures the input port to use the DelayedAttribute.
阅读时间1 分钟最后更新于 1 个月前

Definition

T Delayed()

Returns

Type

Description

TThe current builder instance for method chaining.

Remarks

Apply this setting when the port’s value should only update after the user finishes editing input in the UI. This is useful for optimizing performance or avoiding intermediate updates during data entry.