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Unity Engine

Unity Engine

Log(object, object)

Logs an informational message.
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Definition

Log(Object, Object)

void Log(object message, object context = null)

Parameters

message

The message to display.

context

Optional context object to associate with the message. The context is typically a node in the graph that the message relates to.

Remarks

When a
context
is provided, the system displays an info marker next to the specified object in the graph editor. The message also appears in the Unity Console. If no context is given, the message is logged to the console only. Use for communicating non-critical information.