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Unity Engine

Unity Engine

PromptInProjectBrowserToCreateNewAsset<T>(string)

Creates a new graph asset and activates the naming field in the Project Browser.
阅读时间1 分钟最后更新于 1 个月前

Definition

public static void PromptInProjectBrowserToCreateNewAsset<T>(string defaultName = "New Graph") where T : Graph, new()

Parameters

defaultName

The default name for the new asset if the user does not rename it. Defaults to "New Graph" if not specified.

Remarks

Use this method to create a new graph asset directly from the editor UI. This action opens the Project Browser with the asset selected and its name field ready for editing. If the user does not provide a name, the system uses the value from
defaultName
. This method streamlines asset creation by combining instantiation and naming in one step.