EnableFastMath
This property is no longer used and will be removed in a future major release. Use the [BurstCompile(FloatMode = FloatMode.Fast)] on the method directly to enable this feature
阅读时间1 分钟最后更新于 1 个月前
Definition
- Type: Property
- Namespace: Unity.Burst
- Assembly: UnityEngine.BurstModule
public bool EnableFastMath { get; set; }