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Unity Engine


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Script Reference

Unity Engine


Activity requirements and compatibility

Understand the characteristics and compatibility of the Activity application entry point.
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Activity was originally the only application entry point that Unity supported. As a result, it's highly stable across most scenarios and is compatible with the majority of Unity features.

Plug-in compatibility

If you use Activity, your application player loop runs on a Java thread. This means that you can call Java APIs like
myLooper
from plug-ins.

Frame synchronization with the Choreographer

If you use Activity, Unity uses the Android Java
Choreographer
. This helps you to understand how frame synchronization occurs in your application.

Additional resources