Activity requirements and compatibility
Understand the characteristics and compatibility of the Activity application entry point.
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Activity was originally the only application entry point that Unity supported. As a result, it's highly stable across most scenarios and is compatible with the majority of Unity features.
Plug-in compatibility
If you use Activity, your application player loop runs on a Java thread. This means that you can call Java APIs like from plug-ins.
myLooperFrame synchronization with the Choreographer
If you use Activity, Unity uses the Android Java . This helps you to understand how frame synchronization occurs in your application.
Choreographer