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Unity Engine

SetBones(Sprite, SpriteBone[])

Sets the SpriteBones for this Sprite.
阅读时间1 分钟最后更新于 2 个月前

Definition

public static void SetBones(this Sprite sprite, SpriteBone[] src)

Parameters

Remarks

This is usually called as part of the Sprite's post process to imbue it with bind pose data.