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Unity Engine

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Unity Engine

RefreshAllTiles()

Refreshes all Tile s in the Tilemap. The Tilemap will retrieve the rendering data, animation data and other data for all tiles and update all relevant components.
阅读时间1 分钟最后更新于 2 个月前

Definition

public void RefreshAllTiles()

Remarks

Refer to Scriptable Tiles and Tilemap for more information.