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normal

Geometry normal at the intersection point of the collision.
阅读时间1 分钟最后更新于 2 个月前

Definition

  • Type: Property
  • Namespace: UnityEngine
  • Assembly: UnityEngine.ParticleSystemModule
public Vector3 normal { get; }

Remarks

The normal is reported in world coordinates regardless of whether the Particle System is simulated in local coordinates.