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Unity Engine

Select(GridLayout, GameObject, BoundsInt)

Select an area of a grid.
阅读时间1 分钟最后更新于 2 个月前

Definition

  • Type: Method
  • Namespace: UnityEngine
  • Assembly: UnityEngine.TilemapModule
public virtual void Select(GridLayout gridLayout, GameObject brushTarget, BoundsInt position)

Parameters

gridLayout


brushTarget

Targets of paint operation. By default the currently selected GameObject.

position

Area to get selected.