TargetFrameRate
Framerate is limited by Application.targetFrameRate. In this case, you should consider lowering the application's performance requirements (see IDevicePerformanceControl.AutomaticPerformanceControl ).
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Definition
- Type: Field
- Namespace: UnityEngine.AdaptivePerformance
- Assembly: UnityEngine.AdaptivePerformanceModule
TargetFrameRate = 3