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Unity Engine

Unity Engine

MeshChangeState

The state of a tracked mesh since the last query.
阅读时间1 分钟最后更新于 1 个月前

Definition

public enum MeshChangeState

Remarks

This enum is used by MeshInfo to indicate which meshes have been added, updated, or removed.
Additional Resources: XRMeshSubsystem.TryGetMeshInfos

Fields

Value

Description

AddedThe mesh has been added since the last call to XRMeshSubsystem.TryGetMeshInfos.
RemovedThe mesh has been removed since the last call to XRMeshSubsystem.TryGetMeshInfos.
UnchangedThe mesh has not changed since the last call to XRMeshSubsystem.TryGetMeshInfos.
UpdatedThe mesh has been updated since the last call to XRMeshSubsystem.TryGetMeshInfos.