文档

Unity Engine

Unity Engine

SecondaryTileData(string, string)

Constructor for SecondaryTileData, sets default values for all members.
阅读时间1 分钟最后更新于 1 个月前

Definition

  • Type: Constructor
  • Namespace: UnityEngine.WSA
  • Assembly: UnityEngine.CoreModule
public SecondaryTileData(string id, string displayName)

Parameters

Unique identifier for secondary tile.

displayName

A display name for a tile.