targetDisplay
Set the display intended for the panel.
阅读时间1 分钟最后更新于 1 个月前
Definition
- Type: Property
- Namespace: UnityEngine.UIElements
- Assembly: UnityEngine.UIElementsModule
public int targetDisplay { get; set; }
Remarks
This setting is relevant only when no render texture is applied, as the renderTexture takes precedence.