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Unity Engine

Unity Engine

QuadraticCurveTo(Vector2, Vector2)

Adds a quadratic bezier curve to the current sub-path to the provided position using a control point.
阅读时间1 分钟最后更新于 1 个月前

Definition

public void QuadraticCurveTo(Vector2 p1, Vector2 p2)

Parameters

The control point of the quadratic bezier.

The final position of the quadratic bezier.