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Unity Engine

Unity Engine

StartingIn(long)

Adds a delay to the first invokation.
阅读时间1 分钟最后更新于 1 个月前

Definition

IVisualElementScheduledItem StartingIn(long delayMs)

Parameters

delayMs

The minimum number of milliseconds after activation where this item's action will be executed.

Returns

Type

Description

IVisualElementScheduledItemThis ScheduledItem.