inputOverride
Overrides the default input when NavigationEvents are sent.
阅读时间1 分钟最后更新于 1 个月前
Definition
- Type: Property
- Namespace: UnityEngine.UIElements.InputSystem
- Assembly: UnityEngine.UIElementsModule
public InputWrapper inputOverride { get; set; }
Remarks
Use this override to bypass the default input system with your own input system. This is useful when you want to send fake input to the event system. This property will be ignored if the New Input System is used.