hasTilemapChanges
Returns true if there are Tilemap changes that require processing for Collider updates. Returns false otherwise.
阅读时间1 分钟最后更新于 1 个月前
Definition
- Type: Property
- Namespace: UnityEngine.Tilemaps
- Assembly: UnityEngine.TilemapModule
public bool hasTilemapChanges { get; }