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Unity Engine

Unity Engine

tilemapTileChanged

Callback when Tiles on a Tilemap have changed.
阅读时间1 分钟最后更新于 1 个月前

Definition

public static event Action<Tilemap, Tilemap.SyncTile[]> tilemapTileChanged

Remarks

This returns the positions on the Tilemap which have been updated and the Tile Data of each position that has been updated.