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Unity Engine

Unity Engine

RefreshTile(Vector3Int)

Refreshes a Tile at the given XYZ coordinates of a cell in the:Tilemap.
阅读时间1 分钟最后更新于 1 个月前

Definition

public void RefreshTile(Vector3Int position)

Parameters

position

Position of the Tile on the Tilemap.

Remarks

The Tilemap will retrieve the rendering data, animation data and other data for the Tile and update all relevant components.