RefreshPrototypes()
Reloads all the values of the available prototypes (ie, detail mesh assets) in the TerrainData Object.
阅读时间1 分钟最后更新于 1 个月前
Definition
- Type: Method
- Namespace: UnityEngine
- Assembly: UnityEngine.TerrainModule
public void RefreshPrototypes()
Remarks
This can be used in editor scripts to update the terrain when the prototype assets change, much like the Terrain > Refresh Tree and Detail Prototypes menu command.