文档

Unity Engine

Unity Engine

renderingLayerMask

Determines which rendering layers the Terrain renderer lives on.
阅读时间1 分钟最后更新于 1 个月前

Definition

  • Type: Property
  • Namespace: UnityEngine
  • Assembly: UnityEngine.TerrainModule
public uint renderingLayerMask { get; set; }

Remarks

When using a Scriptable Render Pipeline, you can specify an additional rendering-specific layer mask. This filters the renderers based on the mask the renderer has, and the mask passed to the DrawRenderers command.