SubmitForRenderPassValidation()
This method submits all the scheduled commands to the rendering loop for validation. The validation checks whether render passes that were started with the ScriptableRenderContext.BeginRenderPass call can execute the scheduled commands.
阅读时间1 分钟最后更新于 1 个月前
Definition
- Type: Method
- Namespace: UnityEngine.Rendering
- Assembly: UnityEngine.CoreModule
public bool SubmitForRenderPassValidation()
Returns
Type | Description |
|---|---|
| bool |