AllDepthSlices
All depth-slices of the render resource are bound for rendering. For textures which are neither array nor 3D, the default slice is bound.
阅读时间1 分钟最后更新于 1 个月前
Definition
- Type: Field
- Namespace: UnityEngine.Rendering
- Assembly: UnityEngine.CoreModule
public const int AllDepthSlices = -1