materialTest
A Material-based test used in RayTracingAccelerationStructure.CullInstances.
阅读时间1 分钟最后更新于 1 个月前
Definition
- Type: Field
- Namespace: UnityEngine.Rendering
- Assembly: UnityEngine.CoreModule
public RayTracingInstanceCullingMaterialTest materialTest
Remarks
This test can be used to ignore Materials that don't support ray tracing. If the test fails, the Renderer or the sub-mesh that uses the Material will be ignored when building the acceleration structure.
Additional Resources: RayTracingAccelerationStructure.