ProcessFrame(Playable, FrameData, object)
This function is called during the ProcessFrame phase of the PlayableGraph.
阅读时间1 分钟最后更新于 1 个月前
Definition
- Type: Method
- Namespace: UnityEngine.Playables
- Assembly: UnityEngine.CoreModule
ProcessFrame(Playable, FrameData, Object)
public virtual void ProcessFrame(Playable playable, FrameData info, object playerData)
Parameters
Remarks
ProcessFrame is the stage at which your Playable does its work.
This method is called for each frame when a Playable plays and is connected, directly or indirectly, to a ScriptPlayableOutput.