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Unity Engine

Unity Engine

ParticleSystemRingBufferMode

Control how particles are removed from the Particle System.
阅读时间1 分钟最后更新于 1 个月前

Definition

  • Type: Enum
  • Namespace: UnityEngine
  • Assembly: UnityEngine.ParticleSystemModule
public enum ParticleSystemRingBufferMode

Fields

Value

Description

DisabledParticles are removed when their age exceeds their lifetime.
LoopUntilReplacedParticle ages loop until they need to be removed. Particles are removed when creating new particles would exceed the Max Particles property.
PauseUntilReplacedParticle ages pause at the end of their lifetime until they need to be removed. Particles are removed when creating new particles would exceed the Max Particles property.