startColors
The initial color of each particle.
阅读时间1 分钟最后更新于 1 个月前
Definition
- Type: Property
- Namespace: UnityEngine.ParticleSystemJobs
- Assembly: UnityEngine.ParticleSystemModule
public readonly NativeArray<Color32> startColors { get; }
Remarks
Unity multiplies these values by any settings in the SizeOverLifetimeModule and SizeBySpeedModule during rendering.